STAGE DESCRIPTIONS








STAGE 1:  BASIC SKILL DRILL
Five targets 3, 5, 7, 10, and 15 yards.  Draw and engage each target
with one round each to the body, reload from slide lock, and engage 
each target with one round to the body, strong hand only.



STAGE 2:  OFFICE ATTACK
You are sitting in your office when several disgruntled ex-employees 
come in with guns.  Start seated in chair talking on the phone (note
to self, make a cord for the phone).  On signal, drop phone and engage
T-1 and T-2 (2-3 yards) with two to the body then one to the head.  
Move to the office doorway and engage T-3 and T-4 (5-7 yards) with two
body shots, then one head shot, in tactical order around the doorway.



STAGE 3:  ATM ATTACK 
You are out one night and must stop to get money.  Unfortunately, three
miscreants have the same plan; to get your money.  While standing at the
ATM, the three walk in and attack you.  On signal, turn and engage T-1 
through T-3 (3 yards) with two shots each, but don’t hit the no-shoot. 
The weapon indicators will be on different targets every time. 



STAGE 4:  BASIC SKILL DRILL
Three targets, 3, 5, and 7 yards.  On signal, draw and engage each target 
with one shot to the body, then go back for one shot each to the head, 
freestyle, reload from slide lock, repeat strong hand only, reload from
slide lock, repeat weak hand only.



STAGE 5:  FAST AND DIRTY
You are sitting outside having lunch when two armed men walk up and 
attack you.  Stand and engage T-1 and T-2 (2 yards) with two to the
body and one to the head.
String 1:  Freestyle
String 2:  Strong hand only
String 3:  Weak hand only, from holster.


STAGE 6:  CAR JACK (optional)
Start seated in car.  On signal, draw and engage T-1 through T-3 at 3 
yards with two shots each to the body and one to the head.  Start with
no round chambered but a full magazine in the gun.  You must draw and
try to fire, then must perform a “tap-rack-bang.”  You will get a
procedural if you forget to “tap.”




RESULTS

 

P=proceduarl
N=hit on a non-threat
F=failure to neutralize


Name		   ST 1  PD      ST 2  PD      ST 3  PD      ST 4  PD      ST 5  PD    TPD    TOTAL
Robert Robinson   17.49   2      6.80   0     12.35   0      9.44   0      5.37   0      2    51.45
Tolly Murff       22.71   7      8.86   0     15.15   0     11.10   0      6.86   0      7    64.68
John Greer        22.52   6     13.34P  0     18.47   0     12.54   2      7.18   1      9    74.05
Doug Blower       22.68   3     17.28PP 1     18.45   0     13.48   1      8.79   1      6    80.68
Tim Thomas        26.10   9     14.97   1     18.55   1     16.28   7      8.66   0     18    84.36
Robert Judd       32.32  12     17.63   0     32.69  12     19.53   1     14.09   0     10   116.36
Melvin Watkins    41.96  32     16.49   4     25.60   2     17.13   6     19.34   1     45   120.52
Victor Watson     40.25   5     15.20   0     27.81   5     25.69   0     12.98   1     11   121.93
Mike Birdsong     48.73  42     18.26   1     34.80   4     18.40   0     11.47   2     49   131.66
Josh Benson       49.82  27     19.92   1     41.55   4     21.05   1     13.13   1     34   145.47

Jeff Boardman     38.61  32     17.54P  3     35.21P 15     18.16  11     DNS
Tony Pierce       43.45  25     10.67         DNS           14.28   0      6.92   0
Lani Glancy       44.19  16     13.41   0     DNS
Mike Glancy       29.13  11     10.87   1     17.29   0     DNS


One of the stages was run seperately, because it was a hidden stage and I knew ahead of time
what the setup was.  I did not shoot this stage.  It was an ATM attack, with three targets at
about 4 yards.  The shoot/no shoot targets were not known until the shooter turned around.

Shooter         Score  PD
Tim Thomas       3.63   0
Tolly Murff      3.99   1
Robert Judd      4.21   0
Doug Blower      4.74   0
Victor Watson    4.99   0
Lany glancy      5.01   0
Jeff Boardman    5.03   1
Mike Birdsong    5.35   2
Tony Pierce      5.45   1
Josh Benson      7.99   2
Mel Watkins      9.28   8 

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